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Object Oriented Programming in Java
Courses > Java Intro

Intoduction to Java Programming
for non-Object Oriented Developers

Product Code: RTK-JA-JN-OOD
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Training Video. Java
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JAVA Schedule our instructor led technology-based training at your convenience and never miss another lecture or fall behind. You are in complete control. We invited the best Java expert in the industry to help us develop the ultimate training program which includes everything you will need to fully understand Java for non-Object Oriented Developers.

This course uses a combination of instructor lectures, computer demonstrations and interactive hands-on lab simulations to illustrate the major parts of the course.

Topics discussed include; comparing the .NET framework to the J2EE environment, comparing the common language runtime (CLR) with the J2EE runtime. We will discuss the .NET framework class library structure and compare it to the J2EE class library structure. We will then look at some of the application development capabilities, ADO.NET and how it compares to the JDBC API access, messaging components and message based processing, static and dynamic pages using ASP.NET and compare it to Java Server Pages. We will then move on to learning more about the java environment and discussing the Eclipse IDE. We will spend time defining & declaring variables, talking about decision logic & looping, illustrating class definitions and java arrays. We will define inheritance, talk about the eclipse debugger, exception handling, database concepts, thread management, and wrap things up with a discussion on files and streams.

Package Includes:

  • 3 DVD-ROMs featuring live instructor-led classroom sessions with full audio, video and demonstration components
  • Printable courseware
  • Exclusive LearningZone Live Mentor Click for Details (Value at $195): Help Whenever you need it! Exclusive LearningZone - Chat Live with our Certified Instructors anytime around the clock (7x24) for only $69.00 extra!
  • Step-by-step hands-on-labs
  • Focused on practical solutions to real-world development problems
  • Comprehensive, understandable, and reusable as reference material.
  • Free 1 Year Upgrade Policy

The Expert Trainers:

Mike Deskis Michael Deskis
- Mr. Deskis has twenty years of exposure in the design, construction and implementation of mainframe and client/server application systems. His experience ranges from programming in a variety of languages (COBOL, Assembler, C and Java) through database design and into data warehousing. The breadth of his exposure ranges from large-scale mainframe operations to smaller client/server systems allowing him to articulate solutions to many types of business scenarios and understand the implications of system migrations.

During his most recent tenures he has been worked closely with IBM utilizing their Visual Warehouse product to migrate legacy systems to smaller more user-responsive enterprise data warehouses with Java-enabled front-ends. He is one of a select few individuals authorized by IBM to teach their Visual Warehouse Business Intelligence and VisualAge for Java® curriculum in North American. In 1998, IBM ranked their entire worldwide instructor/developmental staff based upon student evaluation forms and Mr. Deskis was ranked in the top 3% of all global instructors used by IBM.

 Course Features:
  • Main Menu
    Move through hours of in-depth content - quickly and easily due to the efficient and organized structure.
  • PowerPoint
    Utilizing PowerPoint presentations enhances the delivery by displaying a variety of visual information to the user. This type of representation allows the user to better interpret the material through charts, definitions, graphs, and more...
  • Controls
    Move forward, back, and repeat entire topics or just a section. A progress bar illuminates as you advance through exercises.
  • Exclusive Learning Zone
    Train around the clock, around the world. Our certified online instructors are located at global support centers in the U.S., U.K., Australia, and Singapore to provide real-time answers to technology- and soft-skill-related questions 24x7. This means access to a live subject matter expert no matter where you are - day or night. This level of student/instructor interaction provides real-time training specific support and extends training beyond content and instructor-led solutions by providing flexibility to accommodate individual needs and schedules.
  • Study Guides
    Printable study guides for the entire course are available. This allows all material to be viewed, reviewed, and printed for viewing at a later date.
  • Review Exercises
    Each section has a review quiz to aid in the learning process by validating the comprehension of the material covered before moving on to a new section.
  • Resume Option
    All courses are resumed to where you left off last session allowing you to learn when it is convenient for you without the hassle of remembering where you where.
  • Full Motion Video
    All courses feature full-motion videos of instructors teaching the information as if they are speaking directly to you. Our unique delivery simulates a one-on-one classroom environment creating a more personal lesson and learning experience.
  • Certificate of Completion
    Career Academy is recognized worldwide for its technology-based IT training curriculums. Upon successful completion of our program, you will be receiving a Career Academy Distance Education Certificate of Completion.
  • Live Demonstrations
    Demonstrations are a way for the instructor to show and tell the user how to perform a task by actually doing it on screen in front of them. In this format it gives the user the power to see things done by a professional in the intended environment as many times as they would like.
Course Outline:

Level I
Languages & Tools
  • Defining Object Orientation
  • Object-Oriented vs Procedural
  • Procedural Programming
  • Object Oriented Programming
  • Where's the Code?
  • OO Technologies
  • Comparing OO Languages
  • ToolKits and Frameworks
  • OO Distributed Development
  • OO Components
  • Enterprise Concepts
  • OO Methodologies
  • Commercial OO Methodologies
  • OO Modeling
  • OO Evolution
  • Procedural Language Problems
  • Object Orientation over Procedural
  • Object Oriented Advantages
  • Object Oriented Disadvantages
OO Concepts
  • OO Fundamentals
  • Defining Objects
  • Object Illustration
  • Object Characteristics
  • OO Object Samples
  • Object Building Blocks
  • Concept of Templates
  • What are Instances
  • OO Application Composition
  • Object Lifecycle
Classes, Types and Objects
  • OO Methods and Variables
  • Defining OO Methods
  • Defining OO Variables
  • OO Methods
  • Messaging Example
  • Object Architecture
  • Java Class Example
  • Use of private
  • Class Definition
  • Variable Scope
  • Identifiers vs Values
  • OO Static Typing
Core Concepts
  • Major OO Aspects
  • Defining Encapsulation
  • Encapsulation Summary
  • Defining Inheritance
  • Illustrating Inheritance
  • What is a Superclass
  • Defining Subclass
  • SubClass Inheritance
  • Polymorphism
  • Illustrating Polymorphism
  • Review
Level II
Methods
  • Method Overloading
  • Method Overriding
Constructors
  • Building New Objects
  • Defining Constructors
  • Sample Constructor
  • Constructor Chaining
Class Data & Security
  • Class Versions
  • Access Control Modifiers
  • Class Access Options
Inheritance Hierarchies
  • What is Class Inheritance
  • Derived Class Objects
  • Illustrating Inheritance
  • Inheritance Specification
  • Using Derivation
  • Utilize Inheritance
  • Defining Polymorphism
  • What are Interfaces
Level III
Learning the Java Environment
  • What is the Java Language?
  • Java Language Background
  • Java Language Benefits
  • Types of Java Programs
  • Defining a Java Applet
  • Defining a Java Application
  • Defining a Java Servlet
  • Java Runtime Environment
  • Java Development Environment
  • Biggest Benefit: Portability
  • Portability Benefits
  • The Java Language
  • Java Libraries
  • Java API Hierarchy
  • Object-Oriented vs. Procedural
  • Language Attributes
  • History of OO Programming
  • Java and OO Concepts
  • OO Concept: Abstraction
  • OO Concept: Encapsulation
  • OO Concept: Polymorphism
  • OO Concept: Inheritance
  • What are Objects?
  • OO Programming in Java
  • Object Architecture
  • Objects and Classes
  • Viewing a Class Definition
  • Creating Java Class Definition
  • Data Hiding in Java
  • Inheritance: Class & Subclasses
  • OO Program Structure
  • New Objects: Constructors
  • Java Platform Separation
  • J2EE Architecture
  • Illustrating J2EE
  • J2SE Platform
  • J2EE Packaging
  • Demo - Eclipse SDK 3.1
  • Chapter 3 Review
Level IV
Eclipse IDE
  • Understanding Eclipse
  • Eclipse Architecture
  • Java Development
  • Eclipse Window
  • Workbench Window
  • Workbench Wizards
  • Role of Eclipse Projects
  • Project Creation
  • Eclipse Folder Structure
  • Java Project Folder
  • Demo - Exploring Eclipse
  • Importing Projects
  • Demo - How to Import Projects
  • Eclipse Perspective
  • Utilizing Perspectives
  • Selecting Perspectives
  • Java Perspective
  • Java Browsing Perspective
  • Debug Perspective
  • Demo - Perspectives
  • Common Views: Navigator & Editor
  • Eclipse Prefs & Java Code Formatting
  • Workbench Preferences
  • Managing File Editors
  • Workbench Preferences: File Editors
  • Demo - Eclipse Preference Settings
  • Illustrating Java Editor
  • Search Operations
  • Java IDE
  • Eclipse Java Decomposition
  • Incremental Compilation
  • Illustrating Debugger Role
  • Demo - Eclipse Debugger
  • Workbench Exports
  • Lab - Working with Eclipse
  • Chapter 4 Review
Level V
Defining & Declaring Variables
  • Java Variables
  • Java Primitive Data Types
  • Java Integer Data Types
  • Integer Internal Representation
  • Declaring Integer Variables
  • Assignment Statement
  • Demo - Integer Variable Types
  • Arithmetic Calculations: Binary Operator
  • Arithmetic Calculations: Unary Operator
  • Integer Division with Remainders
  • Increment and Decrement
  • Implicit Type Conversion
  • Explicit Casting
  • Floating Point Data Types
  • Floating Point Variables
  • Floating Point Calculations
  • Using the Modulus Operand
  • Explicit Casting: Floating Point
  • Storing Characters in Java
  • Character Arithmetic
  • Boolean Variables
  • String Variables
  • Lab - Defining Variables
  • Chapter 5 Review
Level VI
Decision Logic & Looping
  • Java Comparison Operators
  • Comparison Operators and Booleans
  • Simple if Statement
  • Use of Statement Blocks
  • True/False using else
  • Sample else Conditional
  • Completed Java Program
  • Statement by Statement Examination
  • Nested if Statements
  • Demo - Java Conditional
  • Boolean Operators
  • Using Conditional AND
  • Conditional OR Operand
  • Demo - Conditional AND
  • Using the NOT Operand
  • Booleans in Combinations
  • Using Conditional Operators
  • Example of Ternary Operators
  • The continue Statement
  • Use of switch Expression
  • Using switch Option
  • Switch Without break Statements
  • Stacking case Statements
  • Demo - Switch Case Statement
  • Using the for Loop in Java
  • Example of the for Loop
  • Sample of a for Loop
  • Demo -for Loop
  • Using the while Loop in Java
  • Example of the while Loop
  • Sample of a while Loop
  • Using the dowhile Loop
  • Example of the dowhile Loop
  • Sample of a dowhile Loop
  • Nesting Iterative Loops
  • Use of the continue Statement
  • Example of the continue Statement
  • Using Labels with continue
  • Use of the break Statement
  • Example of the break Statement
  • Demo - Iterative Processing
  • Lab - Conditionals
  • Chapter 6 Review
Level VII
Illustrating Class Definitions
  • Illustrating a Class
  • Class Variables
  • Instance vs Class Variables
  • Methods and Class Definitions
  • Class Definition
  • Defining Methods
  • Parameter Lists
  • Method Calls in Static Methods
  • How Arguments are Passed
  • Accessing Methods & Variables
  • Class Method Definitions
  • Instance Method Definitions
  • Initialize Instance Variables
  • Use of Initialization Blocks
  • Defining a Constructor
  • Create Objects with Constructor
  • Declaring Variables vs Objects
  • Demo - Employee Class Definition
  • Demo - Employee Constructor
  • Using Constructors
  • Passing Objects to Methods
  • Demo - Passing Java Objects
  • Constructors & Method Overloading
  • Multiple Vehicle Constructors
  • Using Multiple Constructors
  • Constructor to Constructor Calls
  • Understanding Java Packages
  • Compiling using Packages
  • Using Java Extensions
  • Creating .jar Files
  • Using Package Classes
  • Class Access Options
  • Class Access within Package
  • Access from Different Packages
  • Demo - Using Import Statement
  • Lab - Class Definition
  • Chapter 7 Review
Level VIII
Java Arrays
  • What is an Array?
  • Declaring an Array
  • Accessing Array Elements
  • Using an Array
  • Demo - Defining & Initializing an Array
  • MultiDimensional Arrays
  • Sample MultiDimensional Array
  • Lab - Java Arrays
  • Chapter 8 Review
Level IX
Defining Inheritance
  • Defining Derivation
  • Using Derivation in Java
  • What is Class Inheritance
  • Inherited Methods
  • Derived Class Objects
  • Class Derivation Example
  • SubClass Constructors
  • Overriding Base Methods
  • Base Class Access Attributes
  • Demo - Java Inheritance
  • What is Polymorphism?
  • Polymorphism Conditions
  • Using Polymorphism
  • Execute Polymorphic Application
  • View of Derived Object
  • Demo - Polymorphism
  • Abstract Classes
  • Abstract Example
  • Use of final with Methods
  • Use of final with Class
  • Universal SuperClass Concept
  • Object Protected Methods
  • Using toString() Method
  • getClass Inherited Method
  • What are Interfaces
  • Defining Class Interfaces
  • Benefits of Interfaces
  • Implementing Interfaces
  • Implement Interface Methods
  • Summary of Interfaces
  • Demo - Interfaces
  • Lab - Inheritance
  • Chapter 9 Review
Level X
Eclipse Debugger
  • Illustrating the Debugger Role
  • Debugging in WSAD
  • Debugger Features
  • Debug Panel
  • Demo - Debugger Overview
  • Setting Debugging Preferences
  • Debug Filters
  • Debug Preferences
  • Debug Preferences: Console
  • Demo - Eclipse Debugger Settings
  • Starting Debugger
  • Debug Source Panel
  • Suspended Thread
  • Controlling Execution
  • Viewing Variables
  • Using Expressions
  • Setting Breakpoints
  • Role of Breakpoints
  • Viewing Breakpoints
  • Breakpoint Properties
  • Exceptions Panel
  • Lab - Debugger
  • Chapter 10 Review
Level XI
Exception Handling
  • What is an Exception?
  • Different Types of Exceptions
  • Error Subclasses
  • Exception Classes
  • RuntimeException Errors
  • Exception Handling in Java
  • Defining Exceptions to Throw
  • Handling Method Exceptions
  • Using try Block
  • Using catch Block
  • Try/Catch Block Example
  • Demo - Try/Catch Block
  • Try/Catch Block with Loop
  • Demo - Try/Catch Block with Loop
  • Multiple catch Blocks
  • Using finally Block
  • Exception Handling Summary
  • Demo -finally Block
  • Normal Execution Pattern
  • Exception Execution Pattern
  • Exception Not Caught
  • Rethrowing Exceptions
  • Throwable Class
  • Using Throwable Class
  • Demo - Exception Types
  • Defining an Exception Class
  • Throwing your Exceptions
  • Lab - Exception Handling
  • Chapter 11 Review
Level XII
Database Concepts
  • JDBC Accessing
  • Illustrating JDBC API
  • Java Application Perspective
  • Role of DBMS Driver
  • Thick vs. Thin JDBC Drivers
  • Type 1: Bridge Driver
  • Type 2: Native API
  • Type 3: Network Driver
  • Type 4: Native Driver
  • Comparing JDBC Versions
  • JDBC Architecture
  • Build Connection Object
  • Basic JDBC Logic Flow
  • Defining a Database Driver
  • Demo - Defining a Connection Object
  • DriverManager in JDBC
  • Connecting to a Datasource
  • Sample Connection
  • Username/Password
  • Defining a Statement
  • Demo - Statement Object
  • Prepared SQL Statement
  • Exploring ResultSet Object
  • Accessing ResultSet Object
  • Demo - ResultSet Object
  • Processing ResultSet Table
  • JDBC Data Type Conversions
  • Demo - ResultSet Processing
  • Lab - JDBC Access
  • Chapter 12 Review
Level XIII
Thread Management
  • What is a Thread
  • Thread Utilization in Java
  • Illustrating Threads
  • Java Thread Illustration
  • Thread Illustration View
  • Thread Lifecycle
  • Thread Creation
  • Demo - Thread Execution
  • Thread Controls
  • Thread Control Methods
  • Demo - Thread Interuption
  • Define Thread Subclass
  • Sample of Thread Subclass
  • Thread Characteristics
  • Daemon and User Threads
  • Creating Thread Objects
  • Implementing the run method
  • Stopping a Thread
  • Additional Thread Methods
  • Demo - Runable Interface
  • MultiTasking vs MultiThreading
  • Sample Non-Threaded Example
  • Sample Thread Example
  • Thread Synchronization
  • Synchronize Example
  • Thread Scheduling
  • Illustrating Synchronized
  • Defining Deadlocks
  • Lab - Threads
  • Chapter 13 Review
Level XIV
Files and Streams
  • What is a Stream?
  • Stream Input/Output Operations
  • Defining a File
  • Testing File Objects
  • Sample Using File
  • Demo - File Object Creation
  • Accessing File Objects
  • Demo - File Handling
  • Modifying File Objects
  • Using Directory Methods
  • Using Attribute Methods
  • Using Creation Methods
  • Using Deletion Methods
  • Demo - File Directory
  • Subclasses of OutputStream
  • Defining OutputStream Methods
  • Using FileOutputStream Class
  • Using the FileOutputStream
  • ByteArrayOutputStream
  • Demo - Data Output Stream
  • Using DataOutputStream Class
  • Buffered Output Stream
  • Create Buffered Output Stream
  • Demo - Buffered Ouput
  • Lab - File Management
  • Chapter 14 Review
  • Course Closure


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